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Quasit vs imp5/18/2023 ![]() ![]() The fiends on the other hand can be resummoned as long as the link is in place.Īs a DM, if you allow a player to have one of these familiars, while the wizard can command it, you have to control it especially the fiends who will definitely have agenda of their own. ![]() Also, these creatures are alive, and can be killed. The good aligned creatures: sprites, pixies, psuedodragons, and faire dragons will only help other good aligned characters while they are doing good, and will probably won't align with characters who are evil or break their link if the wizard allows others to do evil acts around them. ![]() Usually a wizard has an imp or quasit familiar after they've made a bargain with a greater fiend, and those familiars are there to make sure the wizard is keeping their end of the bargain. Imps don't care what a wizard's alignment is, because they will try and corrupt them anyway. A wizard cannot forcefully bind these creatures into service, so if the wizards alignment or actions do not agree with the creature's then they probably won't be successful in gaining the familiar with the exception of the imp. The familiar link lasts until the creature decides it doesn't want to be the wizard's familiar anymore, or it dies (or in the case of the fiends, banished permanently). The rule is, with intelligent familiars like those, the wizard and creature needs to come to an agreement before the creature allows the wizard to make it a familiar. ![]()
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